研究文章

真正的四维图像去噪在GPU上

算法1

/ /代码执行之前内核推出了
intthreadsInX=32;
intthreadsInY=16;
intblocksInX=DATA_W / threadsInX;
intblocksInX=DATA_H / threadsInY;
dimGrid=dim3 (blocksInXblocksInY);
dimBlock=dim3 (threadsInXthreadsInY,1);
/ /代码执行内部内核
intx=blockIdx.x*blockDim.x+threadIdx.x;
inty=blockIdx.y*blockDim.y+threadIx.yd;